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GameBench was founded in 2012 with the help of private, UK-based investors who are not connected with any phone or chip manufacturer. Our objectivity, combined with the proven reliability of the GameBench app and GameBench Pro cloud service, means we are well positioned to contribute something new to the mobile gaming industry.


Our leadership team has over four decades of experience in the mobile segment having worked for companies like ARM, MediaTek, Motorola, Analog Devices and Intel, as well as for tech press outlets like Engadget, Forbes and the BBC. We have established strong relationships in some of the top firms (TI, Qualcomm, Samsung, Intel, ARM, etc) operating within the mobile and gaming markets.


Co-Founder & CEO


Co-founder & CTO


Director of Research

Engineering Team

Our engineering team is comprised of top specialists in their respective fields. With a combined expertise in Software Engineering, Artificial Intelligence, Statistical Analysis, Network Security, Data Visualisation, and Linux filesystems, they have proven themselves in the rapid development and deployment of the GameBench product suite.

Jake Daynes

Head of Web Development

Lewis Clark

Head Engineer

Pericles KB

Software Engineer

Jack Jefferies

Software Engineer

Marketing & Sales Team

James Ferris

Head of Customer Experience

Miles Taylor

Sr. Account Manager