No matter the Engine...

We expose our SDK as a native library that supports any Game Engine using a wrapper file.

If you've built your own engine, or maybe you just use an obscure one - simply use our template to get started.

...or OS.

Because the GameBench SDK runs inside your game, it doesn't matter if your user is on iOS or Android.

All you have to do is drag and drop the SDK into your IDE to add it for both platforms with no configuration required!