GAMEBENCH LAUNCHES FIRST TOUCH LATENCY BENCHMARK FOR MOBILE GAMING: IPHONE XS MAX VS. GALAXY NOTE 10 INPUT LAG

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In any competitive multiplayer game, by definition, you’re going to face enemies. These include rival players, pesky bots and often the toughest foe of all, the one that you can’t kill: lag. Lag has multiple causes, including poor frame rates, which we’ve been benchmarking on mobile for many years. But today we’re launching an entirely […]

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MEASURING POWER USAGE ON IOS DEVICES USING GAMEBENCH

Have you ever needed to test the power consumption of your game in iOS? It’s very important to measure your game’s power consumption because it can have a direct effect on a user’s experience playing your game. You would be really surprised how many developers still aren’t doing this today. In this post, we are […]

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