HOW BUNCH ESTABLISHED THEIR SDK QUALITY STANDARDS

Special Guest Post by Jason Liang, CTO and Co-founder & Saniya Anand Quality Lead of Bunch.Live Bunch offers players the ability to video chat with friends while playing games on a mobile device. Not only does the app offer first-party game content that players can launch right away, but also it supports third-party games that […]

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5G WILL CHANGE MOBILE GAMING FOREVER, BUT NOT YET

5G WILL CHANGE MOBILE GAMING FOREVER, BUT NOT YET

Originally published by Mobile World Magazine on October 18, 2020, Game Bench founder and CEO, Sri Iyer shares his insight into the developing relationship between 5G technologies and the mobile gaming market in the following article.  Sri Iyer is the founder & CEO of GameBench:, a company that helps optimise gaming experiences by working with telecom […]

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GAMEBENCH PERFORMANCE BADGES: THE STANDARD FOR SEAMLESS GAMING EXPERIENCES

GameBench badges

Clients of GameBench services, including both game makers and device makers, are already familiar with our performance rating system. They use our simple, color-coded badges on a regular basis, often monthly or quarterly, to help them visualize key data and make vital decisions such as: How does my game perform on the most important devices […]

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INTRODUCING GAMEBENCH LABS: PROVIDING VERIFIED PERFORMANCE RESULTS TO DEVICE MAKERS AND GAME STUDIOS

Gamebench-Results

GameBench is rapidly growing in popularity as a mobile testing tool, which people can use for any purpose they like. It’s great to see our software being used by phone enthusiasts like XDA for benchmarking, by game studios like Rovio for QA and by device makers like OnePlus for hardware optimisation. At the same time, […]

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GAME STUDIOS ARE STILL CAPPING ANDROID FRAME RATES, EVEN ON THE TOP-SPEC GALAXY NOTE 8

titanfall assault lead image

Titanfall 2 is a premium PC and console game with graphics that animate at a stable 60 frames per second (fps). The game also has a mobile companion, a real-time strategy title called Titanfall: Assault for iOS and Android, which sticks to the same design values and provides the almost the same frame rate — but only […]

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HOW TO MAKE AN ‘UNCHEATABLE’ BENCHMARK

Is there such thing as an ‘uncheatable’ benchmark? Cheating isn’t new in benchmarking, as seen with SPEC (for PCs) or Dhyrstone (for embedded processors) from a decade ago. More recently, benchmark wars have resurfaced, given the news around how certain smartphone manufacturers like Samsung and HTC have been rigging the results on particular top end […]

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