Announcing GameBench SDK for Unity and Game Performance Monitoring (GPM)

Today we’re excited to officially announce the launch of Game Performance Monitoring (GPM) by GameBench! This launch is our first step toward realizing our vision of bringing the radical observability offered by application monitoring (APM) solutions for app developers to game developers. At the core of GPM is the GameBench SDK for Unity, a Unity […]

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HOW BUNCH ESTABLISHED THEIR SDK QUALITY STANDARDS

Special Guest Post by Jason Liang, CTO and Co-founder & Saniya Anand Quality Lead of Bunch.Live Bunch offers players the ability to video chat with friends while playing games on a mobile device. Not only does the app offer first-party game content that players can launch right away, but also it supports third-party games that […]

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5G WILL CHANGE MOBILE GAMING FOREVER, BUT NOT YET

5G WILL CHANGE MOBILE GAMING FOREVER, BUT NOT YET

Originally published by Mobile World Magazine on October 18, 2020, Game Bench founder and CEO, Sri Iyer shares his insight into the developing relationship between 5G technologies and the mobile gaming market in the following article.  Sri Iyer is the founder & CEO of GameBench:, a company that helps optimise gaming experiences by working with telecom […]

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HOW GAMEBENCH PROVIDES A DIFFERENT (AND SOMETIMES OPPOSITE) VIEW TO TRADITIONAL MOBILE BENCHMARKS

real vs synthetic title

Intro and summary GameBench is very different to other mobile benchmarks, because it is designed to measure the performance of mobile devices running real workloads. These workloads are simply apps — the very same apps and games that ordinary smartphone owners download and run every day. Most benchmarks used in the mobile industry today are […]

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iPhone 6 vs. Galaxy S6: Which performs best at gaming?

iPhone 6 vs. Galaxy S6: Which performs best at gaming?

Our latest report, “Battle of the Sixes,” has just been published and it offers something pretty interesting: The first objective comparison of the Apple iPhone 6 and the Samsung Galaxy S6 on the basis of real-world gaming performance. We’re able to do this thanks to the iOS version of GameBench, which, in concert with the Android version, means we can […]

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