{"id":3620,"date":"2022-11-30T18:04:24","date_gmt":"2022-11-30T18:04:24","guid":{"rendered":"https:\/\/www.gamebench.net\/?p=3620"},"modified":"2023-01-06T03:00:30","modified_gmt":"2023-01-06T03:00:30","slug":"preempting-negative-reviews-with-next-gen-game-performance-tools","status":"publish","type":"post","link":"https:\/\/www.gamebench.net\/preempting-negative-reviews-with-next-gen-game-performance-tools\/","title":{"rendered":"Preempting Negative Reviews with Next-Gen Game Performance Tools"},"content":{"rendered":"

Part One – Visual Experience<\/h2>\n

Game development and commercial teams may live on different planets a lot of the time. But they do share one universal pet hate: negative reviews. Complaints mean that gamers don\u2019t want to play the game anymore. They\u2019ll be telling their friends, as well as posting those damning scores and comments. For a new game, this is worse than just money left on the table \u2026 it\u2019s swept off the table altogether. Inspired by our new and radically updated \"SDK<\/a><\/span>